Blizzard North buffed merc stats, damage, and defenses - all because they wanted players to give equipment to their trusty hirelings. That changed with the release of Lord of Destruction, D2's first and only expansion. They were severly undertuned, lacked customization options, and players weren't able to take them to other acts than the one they were hired in. In Diablo II, Mercenaries, also called mercs or hirelings, are non-playable characters (NPCs) that have been designed as an additional way to provide character customization and optimization.ĭuring Diablo II Classic, almost nobody used mercs in day-to-day gameplay. This guide will present everything you need to know about Mercenaries, their abilities, optimal equipment, and class-specific Mercenary choices.Ībout Mercenaries in Diablo II: Resurrected +0.625-61.In Diablo II: Resurrected, Mercenaries (also called mercs or hirelings) fight along your side as you make your way through Sanctuary.10% Chance To Cast Level 15 Confuse When Struck.It is suitable for creating interesting builds for Paladin and Sorceress. In Patch 1.14D, equipping simultaneously two Dream runewords will combine their values and result in a Level 30 Holy Shock Aura. For the shield version, any armor that is used for blocking like Shields, Necromancer Shrunken Heads, and Paladin Shields can be used. Any armor that is used on the head like Helms, Barbarian Helms, Druid Plets, and Circlets can be used as the base equipment. Our Youtube videos have more updated content.ĭream is a runeword consisting of Io- Jah- Pul for three-socketed helms and shields in Diablo II: Lord of Destruction.
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